I’ve been compelled by interactive stories ever since I found a copy of Sugarcane Island in the children’s section of Paisley Library. Years later I got into text adventure games and wrote those on the BBC Micro. Then came a hypertext tool called Guide; and then the Web and smart devices changed everything. It doesn't matter whether we call it interactive literature, hypertext or responsive digital storytelling — we have finally reached the golden age for this stuff.
These works are older pieces from before I began to work in games. A new one is at the concept stage.
Time becomes very significant for Tom while waiting for the results of an HIV test. A fiction written in HTML and Perl.
A compelling early collaborative web fiction masterminded by Christopher and Olga Werby. I wrote the character of George Landau.
The unconventional, non-consensual memoir of a highly unusual secret agent. Driven by code; readable but still needs more work.